

By disabling Mods when we update, we hope to limit any disruption or problems with your game play and provide you with the opportunity to decide whether to reinstall those Mods. Why does The Sims 4 disable Mods after an update?īecause Maxis cannot screen or otherwise support any particular Mod, Mods that previously caused no issues for users may cause problems after an Update, especially a significant Update that corresponds with an Expansion Pack or Game Pack. You should use Mods with caution and understand there may be risk. Maxis doesn’t pre-screen, endorse or specifically support any particular Mod. For that reason, we support a framework in The Sims 4 that makes it easier for you to install and use Mods. We know that, for many of you, Mods are an important part of your game experience.

Maxis strives to support the creativity of our community.


“Custom Content”: This is the addition of player-made clothing or objects to the game.I've never used it so can't say anything more about it.Let’s start by defining some terminology: No matter how you do it it's going to be tedious, lacking a bulk clone and modify tool, which is actually not a bad idea.īUT, there is a set of CAS hiders from MyIndieSims: If you're comfortable with s4pe you could open the base game ClientDeltaBuild0.package in Program Files (X86)\Origin Games\The Sims 4\Data\Client and extract all the clothing CASPs to a new package and then change the flags on each one. (You can ask on their site) They're also set up to modify one item at a time. The available tools (CAS Tools and Sims4Studio) are set up to clone only one item at a time, unless Studio has bulk cloning functions I don't know about. You can also uncheck the enable for random flag to prevent it from being assigned randomly to townies and NPCs. You'd have to make default replacement clones of the clothing you want to disable and uncheck the 'Show in Ui' flag to prevent it from showing in CAS or the dresser.
